1st Place winner in Project Nightlight 2012
2nd Place winner Judge’s Choice Global Game Jam 2012 at DePaul University


- A mesoamerican artyle complimented by an entire score of building music depending on your current power level.
- Procedural obstacle placement with some serious design intent (thus not completely random).
- Face paced but whimsical gameplay.
This game originated from a concept at Global Game Jam 2012 amongst myself and some peers. We developed a majority of the current beta in those 48 hours and won second place for the Judge’s pick, we added some tweaks to art and fixed a few bugs and submitted it for Project Nightlight 2012, a game development competition held yearly at DePaul and won.
My role on this project was that of Lead Designer (I was the only game designer for that matter), and officially Team Lead for the Game Jam event – whether or not I maintain that status for this title depends on future factors. We plan on getting this game released potentially on some mobile platforms.